welcome to an underground part of my website. this is where i show all the music stuff i create. it's a fun hobby and helps me during tough times of my life. i try my best to do music creation on a budget while staying away as much as i can from my computer when creating music.
i already managed to get cool stuff to work with such as cassette tape players, cheap synthesizers like the microfreak or samplers like the volca sample.
i haven't made any release yet, i don't feel ready for that. but please check my demos (esp. the latest ones, the first ones kinda stinks).
i call them demos but it's mostly just experimentation.
formerly recorded using my crappy phone mic but now i have a shiny
tascam dr-05x recorder to use for my recordings
some demos are missing, you can find them here.
Audio Link | Description |
---|---|
demo 005 | doing more actual stuff. this one is more interesting than the previous stuff |
demo 007 | "ooo [...] it's very atmospheric" - my gf |
demo 010 | sampled a bunch of bleeps i did with my microfreak then made music with them directly on my NDS with NitrousTracker |
demo 011 | first attempt at making something more complete. a bit sloppy but it's actually quite good. |
demo 012 | most experimental demo so far. playing with various samples and granular synthesis |
demo 014 | experimental virtual modular setup with algorithmically sequenced bassline |
demo 015 | DnB jam |
demo 016 | ambient music with electroplankton on the nintendo ds |
demo 017 | reattempt at making a psytrance jam, featuring the usual setup (volca sample + microfreak) along with korg ds-10 |
demo 018 | tape loop ambient experiment, it's honestly one of my favourite demos yet. the loop is a short recording from an FSK signal of a weather forecast shortwave station |
demo 019 | FIRST RECORDING USING AN ACTUAL RECORDER (WOW!!!) more tape loop experiment, coupled with electroplankton on my nintendo ds |
demo 020 |
this time i'm trying to use a tape loop as a drone. i'm
starting to feel limited by the lack of speed variation
system on my tape player. should consider modding. attempted using the microfreak as a drum machine, quite satisfied of the result. |
demo 024 | noisy jam with nts-1 + nanoloop. blending the nts-1 oscillator with nanoloop together using distortion yields some interesting results. |
i recently picked up an old tape deck and a couple audio cassettes. i quickly found out what i could do with them and started experimenting. some demos uses tape loops.
Audio Link | Description |
---|---|
tl 001 | tape loop used in demo 019, the first actually good tape loop. |
tl 002 | distortion effect realised by recording my volca sample at full volume on my tape recorder, then replay the cassette on my recorder |
tl 003 - "drone" | drone used in demo 020 |
tl 004 | strange FM synthesis tape loop i made |
tl 005 - "tones" | tones made using my volca sample as a synth |
tl 006 - "arp" | arpeggiated tones |
experimenting with digital synthesis by writing synthesizers in C. feel free to tweak the scripts, i encourage you to experiment like i do with software synthesis :)
all programs will output signed 16-bit PCM sound at 44.1k sample
rate. use an appropriate player for this. to compile and pipe those
programs directly through ffplay
with correct
parameters, you may use
this shell script.
requires gcc and ffplay in order to be used.
Iterations | Description |
---|---|
this program uses a polynomial to do waveshaping on a
sine wave. parameters a, b and c are randomly modified each
second to produce a different sound. the waveshaping function
is the following:
ax^3 + bx^2 + cx where a, b, and c are random
reals between -1 and 1.
|
audiomangle is an old project i've done a while ago where i would mash together music files from my library. many iterations have been created. some are good, some are stinky. it was done using a small python script i've created. bpm could be set to configure the rate of change. the script would take small samples at random timecodes from the songs and concatenate them in a single audio file.
this is a rather interesting project i have completely forgot about and i think this is a cool way to procedurally general noise. the tool could be worth rewriting to allow more controlled randomness and make it an actually good procedural noise making tool to use in my tracks.
Iterations | Description |
---|---|
first iteration. quite interesting as it was a test iteration to ensure the script was working. various songs from ZUTOMAYO, Kobaryo and this album | |
first actual experiment, mixed songs i liked at the time.
it sounded very inconsistent and not very interesting. to
quote myself from 2022: "Unconsistent, garbage." the entire list of artists in the playlist is mentioned in the notes i took |
|
blended various metal bands that were in my playlist. it
includes 80s metal from bands like metalica or megadeth,
nu-metal like system of a down, and more industrial stuff
like THE MAD CAPSULE MARKETS. 2022 me says it's pretty good, i haven't found it to be that cool to listen again. |
|
a bunch of breakcore, stuff with rather weird and very electronic noises and various hardcore music have been mixed. probably the most interesting iteration of the whole experiment. |